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- Deadlock: Planetary Conquest
- MODEM file for Full Domestic version 1.20
-
- Thanks for playing Deadlock, and consulting this file. This
- contains some helpful hints to get you through the challenges and
- towards the rewards of play by modem, or play by direct serial
- connection (or "null-modem").
-
-
- TAMING YOUR MODEM
- -----------------
- Modems are curious beasts. There are many many kinds of them, and
- there are few real standards they all share. Many of the
- challenges you may encounter in making your modem work are not
- particular to Deadlock; they are dependent on the modems
- themselves. Deadlock by default attempts to make the most sure-
- fire connection possible by sacrificing (temporarily) some of the
- speed-enhancing features of your modem. Fortunately, Deadlock does
- not need a roaring fast connection to serve you well.
-
- In the "Modem/Serial Link Configuration" dialog box which lets you
- set up your serial connection, there is a box labeled "Init
- Modem". In this box you can set the initialization string to put
- your modem in the mood for a connection to another modem. The
- challenge here is that each type of modem, depending on its age
- and manufacturer, works best with a different initialization
- string. The init string we provide by default (AT&F1&D2) is the
- safest one that works with the most modems. It does not configure
- your modem for the fastest possible performance, but Deadlock does
- not need very fast communication to work well. If you want to
- experiment, change this init string according to the advice given
- by your modem manual and technical support service.
-
- Also notice that the default baud rate selected for your modem is
- 9600. It is safest to use this baud rate, even if both of the
- modems involved are capable of faster transmissions. Using the
- highest possible baud rates makes modems more finicky about
- connecting directly to each other. In any case, both modems
- connecting to each other should use the SAME baud rate.
-
- Direct connection is easier, because the modem is removed from the
- equation. For a direct connection, you need to have a "Null-modem"
- cable. This may be a one-piece cable, or a regular serial cable
- with a "Null-modem" adapter attached to one end. In either case,
- one end of the cable plugs in to a serial port at the back of your
- PC, and the other end plugs into a serial port of the other PC.
- (The cable could be as long a 100 meters, but itÆs a bad idea to
- push it.) Whether your port is actually enabled and free is an
- issue handled by Windows. Also note that many serial ports/systems
- cannot handle certain baud rates. 2400 is safest, but try 9600 as
- well.
-
- If you are having problems with modem or direct connection, the
- most sure-fire way to connect is to use a baud rate of 2400.
- However, you might want to try 9600; some ports like that better.
- Have the joining computer waiting at the "Current games" list box
- before the starting computer starts the game. Try having each
- computer start the game; what fails in one direction may work in
- another. Reboot both computers after an unsuccessful connection.
- And always consider that serial cables themselves can be the
- culprit! Try using another game or application to prove that you
- donÆt have a bad cable or adapter.
-
-
- FREEZE AFTER SELECTING COM PORT
- -------------------------------
- If, after setting up your COM port and attempting to initialize
- the connection, your computer freezes, it is because your PC is
- searching in vain for a valid device to connect to, and not
- responding back as expected. You will have to press CONTROL-ALT-
- DELETE to terminate Deadlock and try again; to be safest, you
- should reboot your computer.
-
- This may occur if you select the wrong COM port-- one that does
- not match the serial port into which your modem or null-modem
- cable is plugged. It may also occur with a null-modem connection
- attempted when the other computer has not yet started up Deadlock.
- It is safest to have one computer already waiting at the "Current
- games" list box looking for a game to join before the other
- computer starts a serial/modem game.
-
- After such a freeze, it is best to reboot both computers.
-
-
- HANDLING "CANNOT INITIALIZE CONNECTION"
- ---------------------------------------
- If you get the error message "Could not initialize connection",
- check the following things.
-
- First, if you are using a modem, is your modem indeed connected
- and turned on? If you are using a null-modem cable, are both ends
- firmly connected, and are you sure you donÆt need a null-modem
- adapter?
-
- Next, have you selected the proper COM port number matching the
- serial port of the modem or null-modem cable are using? The COM
- port number will almost always be 1 or 2. Try each if you are
- unsure.
-
- Is another application using the COM port? See the section below,
- "Other applications using the modem".
-
- Is the baud rate set low enough? Try a baud rate of 2400 just to
- see if it helps.
-
-
- IF THE PHONE RINGS AND RINGS BUT THE TARGET PC DOES NOT ANSWER
- --------------------------------------------------------------
- Start with the obvious: is the phone number correct? Did your
- friend hear the phone ring?
-
- Is the answering modem turned on, with a live phone line connected
- to it?
-
- Did the answering player choose "Answer modem" in the dialog box,
- and hit "OK" before the calling player called?
-
- Is an application on the answering PC hogging the modem? See the
- section below, "Other applications using the modem".
-
- Is the "answer string" on the answering modem correct? It almost
- always is "ATA". However, it might be different for some rare
- modems.
-
- If none of these help, consult your modem manual or tech support
- for the proper initializtion string for the modem.
-
-
- HANDLING FAILURE TO SEE AND JOIN GAMES
- --------------------------------------
- If you get the connection to initialize, dial, and answer, one
- player (the one who selected "Start game") should have a box
- saying "Deadlock is waiting for two players", and the other player
- (who selected "Join game") should have a box with the title
- "Current games". If a game name is displayed in the "Current
- games" box, then the joining player should click on that name to
- highlight it and click "Join". However, what if the "Current
- games" box does not display the name of the game?
-
- Both players should cancel out and try it again. If a computer
- freezes up while cancelling, it is best to reboot it.
-
- On "Multi-Player Setup", did one player choose "Start game" and
- the other choose "Join game"? In the same dialog box, was "Modem /
- Serial Link" (not "LAN") selected?
-
- Are both of you set to use the same baud rate? Make sure it is low
- enough. Try both 2400 and 9600.
-
- If using a direct connection with a null-modem cable, double-check
- that each of you selected the COM port number of the serial
- connection port that the cable is attached to, and not the COM
- port number of another connector. Also, are you using a regular
- serial cable or a special null-modem cable? If you are using a
- regular serial cable, you must also use a "null-modem" adapter.
-
-
- OTHER APPLICATIONS USING THE MODEM
- ----------------------------------
- If another application is hogging the modem, Deadlock will not be
- able to initialize the connection. This is common with some pre-
- installed Windows95 PCs. Some PCs have phone-answering software
- which automatically starts up when you start your PC.
-
- The best way to avoid this is to make sure you have quit out of
- all other programs before starting Deadlock. If you have a phone
- answering program (sometimes called an "Operator" or "Call
- Minder"), turn it off. As a last resort, you can do this on
- Windows95: while holding down the CTRL (or CONTROL) and ALT keys,
- press the DEL (or DELETE) key. This brings up a list of tasks
- being run by your PC. If you see a task called "Operator", "Call
- Minder", "Answering", or the like, select it in the list box and
- click "End Task".
-
-
- DEALING WITH SPONTANEOUS DISCONNECTION
- --------------------------------------
- This is the biggest potential bummer that can happen, especially
- if you are 100 turns into the game! If something in the connection
- goes bad, then the game can lose its link, you won't communicate
- with each other, and you should just look forward to your next
- game. You can brag to each other about how sure you are that you
- were just about to win.
-
- This version of Deadlock does *not* have saved multiplayer games,
- though we are working hard to do this tricky technical feat and
- will make it a feature of a free future update to Deadlock, or
- part of Deadlock 2. In the meantime, you'll have to avoid four
- main causes of spontaneous dropout: bad baud, overactive AI, line
- noise and call waiting.
-
- The first thing you should try if there are disconnections quite
- early in the game is another baud rate. 2400 and 9600 are the
- safest-- don't worry about how slow it is, because Deadlock does
- not really benefit from faster connections. Try both rates: some
- modems and serial ports prefer 2400, some only run well at 9600.
-
- If problems persist, and especially if the connection drops more
- than several turns in the game, you should try playing without any
- computer (AI) players. When starting a game, specify two players.
- With slower machines, slower connections, and poor line quality,
- the AI can generate network messages more rapidly than they can be
- transmitted and processed.
-
- Line noise is when the connection between the two computers has
- poor fidelity. It mostly is a problem with modem connection-- that
- same scratchy, hissy line with echoes of other people's
- conversations you sometimes get when talking to your friend on the
- phone might, by luck of the draw, occur when your modem calls your
- friend's modem. It also can happen with especially long serial
- cables in especially electrical environments, or when the serial
- ports on the back of the computers involved are not as tight as
- they should be, or if using an unstable baud rate. Diagnosis: when
- you first connect, spend a lot of time on the first turn sending
- custom chat messages to each other, and watch for corruptions (bad
- characters) in the text you send. After a while of this, you can
- gain some confidence that you don't have a terrible connection.
- However, you should realize that a connection can start off fine
- and get bad later. Some modems are better at handling line noise
- than others.
-
- Call waiting is a service by the phone company which allows
- incoming callers to beep you in the middle of your conversation.
- This masterpiece of convenience can really mess up a modem
- connection-- if someone calls you during your game, the beep can
- disconnect a modem in a flash. The solution: precede the number
- you type into the "Number to Call" field with a *70. For example,
- instead of typing 408/555-1212, you would type *70 408/555-1212.
- This usually disables call waiting for the duration of the call.
- Your phone company has more information on this and other
- wonderful features that may mess up your modem game. (Heck, tell
- everyone to email you instead!)
-